Psychic Performer
Josefina Shoukry has taken the art of stage magic to a new level. She can bends spoons in the same league as Uri Geller, and gladly shows of her skills, in expensive varieties on the Edge and once in a while at the Temple of Divine Experience.
She arrived from Kazakstan a few years back, fleeing a society where her special skills were looked on with fear. Shortly after arriving on Al Amarja, she joined a society of likeminded, The Cabal. Her new friends also persuaded her to register her skills at the Center for Paranormal Control, so her skills are, to some extent, known to the D’Aubainnes.
Russian woman, aged 33, 180 cm, 65 kg, blond hair, usually dressed in snappy cocktail dresses.
Languages: Russian, English, Al Amarjan Patois, a little French.
Traits
Psychokinesis, 3 dice – Josefina can bend and shape objects of metal, by focusing her mental energies on them. It takes time, but she can do this from a distance and even heavy/strong objects, like a metal door or a sword (Sometimes gives a small electric shock when touched or touching)
Legerdemain, 3 dice – While Josefina has actual psychic powers, most of what she puts on display when she performs, is simple sleight of hand, without any touch of the supernatural. (Fiddles with small objects, like cards and marbles)
Stunner, 3 dice – Josefina is a beautiful woman, with a flair for stage presence (Carries herself extremely well, classy dressed)
Story Ideas
– The players need some sort of security feature taken out from a distance. They hear of Josefina’s talents and now just needs to persuade her to help them out. This could lead to working for The Cabal.
– The dimensions of Josefina’s skills are discovered by some of the more powerful groups on the island, and they want to either enroll her or take her out. The Cabal hires the players to protect Josefina or to stage her death. With the help of her special talent, this can be done in pretty spectacular ways.